Kurogo
6th June 2008, 06:45 AM
In the wake of Civil War, the world was rocked by the changes it endured. The Avengers had disbanded, M-Day marked the apparent end of mutant-kind for a time, and the in-fighting between heroic factions left many great men and women dead when the world really needed them the most. Villains worked as heroes' hitmen, heroes who once stood for all that was just were branded traitors, innocence was lost in all senses... nobody seemed to know what to do.
Except for one man.
Andrew Maxwell, a powerful conglomerate CEO and established anti-mutant representative, swept the nation with a remarkable show of support and charity during such troublesome times. Already a well-respected member of society, Maxwell had little trouble garnering support all across America, especially as he pointed fingers of blame upon the super-powered population that had recently caused so much trouble for the world at large. It was no surprise that many citizens of America were all too eager to forget the good that all the heroes had done in lieu of focusing on the errors they made, ignoring the fact that even heroes were only human in so many ways. As Maxwell's popularity and support soared, nobody even blinked when he announced his candidacy for president. For the super-powered population, however, it was writing on the wall that marked a dark time indeed.
This was 25 years ago.
A lot can, and did, change in a matter of decades. Modern day America enjoys a golden age the likes of which it has never known. Crime is at an all-time low, job security is practically a given in almost all fields, health care has become a free service, and the national debt is all but paid off. Gone are the scars of war and the memories of pain that plagued America for so long... it is a peaceful, prosperous land.
At least, at first glance it is. True that the citizens of America no longer mind the sight of Mark XII Sentinals flying above their homes on nightly patrols, nor do they care about the bio-scanners placed in all public buildings to weed out any sort of supernatural instance. After all, the good, normal people of America have no need to fear these things. A bit of privacy given up to assure that their children are safe is a negligable sacrifice. True that the government cracks down harder than a bolt of lightning upon anyone suspected of aiding or harboring superpowered persons, but if it weren't for the government's strict habits, why, those dirty muties would be running rampant in the streets like they did in the old days.
For the normal people of America, life is good. For the not so normal... well...
----
Broken Apotheosis is a d20 Marvel game that takes place in an alternate universe were Civil War didn't end with Tony Stark taking over S.H.I.E.L.D. Instead an anti-mutant extremist took advantage of the negative feelings towards supers at the time and swept the nation, gaining presidency in a landslide and promptly beginning a campaign against superhumans and mutants. It seemed as though the event had been long planned in advance as the first and only strike against mutantkind was a truely violent one; orbital Sentinals selectively killed 85% of America's mutant population in under nine hours via precision laser-strikes from miles above Earth.
The superpowered retalliation from remaining mutants and other super beings was not only expected, but entirely crushed even as it was being mounted. It seemed Maxwell knew all the moves before they were even made and, in the end, superbeings were wiped from the nation almost to the last. Since his presidency ended, other following presidents have taken to his cause like it was a tradition, ensuring that all superpowered beings were constantly kept under a heavy boot.
Hated by all Americans thanks to years of abuse and propaganda, the superpowered populace has been driven almost completely underground. Those with powers easily concealed or disguised can live normal enough lives, even slipping past the defenses erected by the government to weed them out. Some even flourish, secretly using their powers for their own profit. More obvious superpowered people, however, have only the choices of flee or die.
Approximately 7% of all American citizens are superpowered. 4% of that populace are low-level naturals; regular humans with innate skills or minor contact with supernatural powers in the vein of Iron Fist, Captain America, and Bullseye. 2% of the whole are gifted with arcane magics or foul, evil magecraft from who knows where, though both variety of practitioners hide in well-protected conclaves to avoid discovery. A mere 1.5% are in the flavor of armored gearheads like Iron Man and Ant Man. Only .4% are naturally born mutants and the last .1%... well, words don't really apply to those bizarre, seemingly cosmic entities who linger on Earth for some reason.
----
This will be a small game, consisting of 4 to 6 players in a low-power setting. Players will need to figure out a way to survive in a world that monitors their movements, hates them for what they are whether they chose to be that way or not, and perhaps even join the underground fight for freedom against an oppressive government. This is a game where things like bullets are still dangerous and even an encounter with a single Sentinal could prove to be lethal even to a group of superpowered PCs. While there is an over-arching story that will be played out, players will also have the freedom to choose their own 'side missions' in order to seek out personal development, better items or abilities through various means, and other such endeavors to increase both their enjoyment and involvement within the world.
All powers and races/species/body types from the Marvel series and others that players may think up themselves are available for discussion.
If you are interested in joining, please send me a PM titled 'Marvel Game Character' along with your character's name. Please do not post profiles in this thread. However, please feel free to ask any questions you like here where everyone else can benefit from the knowledge.
Except for one man.
Andrew Maxwell, a powerful conglomerate CEO and established anti-mutant representative, swept the nation with a remarkable show of support and charity during such troublesome times. Already a well-respected member of society, Maxwell had little trouble garnering support all across America, especially as he pointed fingers of blame upon the super-powered population that had recently caused so much trouble for the world at large. It was no surprise that many citizens of America were all too eager to forget the good that all the heroes had done in lieu of focusing on the errors they made, ignoring the fact that even heroes were only human in so many ways. As Maxwell's popularity and support soared, nobody even blinked when he announced his candidacy for president. For the super-powered population, however, it was writing on the wall that marked a dark time indeed.
This was 25 years ago.
A lot can, and did, change in a matter of decades. Modern day America enjoys a golden age the likes of which it has never known. Crime is at an all-time low, job security is practically a given in almost all fields, health care has become a free service, and the national debt is all but paid off. Gone are the scars of war and the memories of pain that plagued America for so long... it is a peaceful, prosperous land.
At least, at first glance it is. True that the citizens of America no longer mind the sight of Mark XII Sentinals flying above their homes on nightly patrols, nor do they care about the bio-scanners placed in all public buildings to weed out any sort of supernatural instance. After all, the good, normal people of America have no need to fear these things. A bit of privacy given up to assure that their children are safe is a negligable sacrifice. True that the government cracks down harder than a bolt of lightning upon anyone suspected of aiding or harboring superpowered persons, but if it weren't for the government's strict habits, why, those dirty muties would be running rampant in the streets like they did in the old days.
For the normal people of America, life is good. For the not so normal... well...
----
Broken Apotheosis is a d20 Marvel game that takes place in an alternate universe were Civil War didn't end with Tony Stark taking over S.H.I.E.L.D. Instead an anti-mutant extremist took advantage of the negative feelings towards supers at the time and swept the nation, gaining presidency in a landslide and promptly beginning a campaign against superhumans and mutants. It seemed as though the event had been long planned in advance as the first and only strike against mutantkind was a truely violent one; orbital Sentinals selectively killed 85% of America's mutant population in under nine hours via precision laser-strikes from miles above Earth.
The superpowered retalliation from remaining mutants and other super beings was not only expected, but entirely crushed even as it was being mounted. It seemed Maxwell knew all the moves before they were even made and, in the end, superbeings were wiped from the nation almost to the last. Since his presidency ended, other following presidents have taken to his cause like it was a tradition, ensuring that all superpowered beings were constantly kept under a heavy boot.
Hated by all Americans thanks to years of abuse and propaganda, the superpowered populace has been driven almost completely underground. Those with powers easily concealed or disguised can live normal enough lives, even slipping past the defenses erected by the government to weed them out. Some even flourish, secretly using their powers for their own profit. More obvious superpowered people, however, have only the choices of flee or die.
Approximately 7% of all American citizens are superpowered. 4% of that populace are low-level naturals; regular humans with innate skills or minor contact with supernatural powers in the vein of Iron Fist, Captain America, and Bullseye. 2% of the whole are gifted with arcane magics or foul, evil magecraft from who knows where, though both variety of practitioners hide in well-protected conclaves to avoid discovery. A mere 1.5% are in the flavor of armored gearheads like Iron Man and Ant Man. Only .4% are naturally born mutants and the last .1%... well, words don't really apply to those bizarre, seemingly cosmic entities who linger on Earth for some reason.
----
This will be a small game, consisting of 4 to 6 players in a low-power setting. Players will need to figure out a way to survive in a world that monitors their movements, hates them for what they are whether they chose to be that way or not, and perhaps even join the underground fight for freedom against an oppressive government. This is a game where things like bullets are still dangerous and even an encounter with a single Sentinal could prove to be lethal even to a group of superpowered PCs. While there is an over-arching story that will be played out, players will also have the freedom to choose their own 'side missions' in order to seek out personal development, better items or abilities through various means, and other such endeavors to increase both their enjoyment and involvement within the world.
All powers and races/species/body types from the Marvel series and others that players may think up themselves are available for discussion.
If you are interested in joining, please send me a PM titled 'Marvel Game Character' along with your character's name. Please do not post profiles in this thread. However, please feel free to ask any questions you like here where everyone else can benefit from the knowledge.