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Regnier_Leinhart
5th June 2008, 08:13 AM
Name: Dylan Ackart
Race: Human
Sex: Male
Age: 17
Hair: Light Brown
Eyes: Green
Weight: 250
Height: 6'1"

Str: 18(+4)
Dex:16(+3)
Con:14(+2)
Int: 14(+2)
Wis:16(+3)
Cha:11(+0)

4d6.takeHighest(3)=14, 4d6.takeHighest(3)=18, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=11, 4d6.takeHighest(3)=14, 4d6.takeHighest(3)=16 (http://invisiblecastle.com/roller/view/1616500/)

Level: Swordsage 1
HP:26
AC: 17
Fort:+2
Refl:+5
Will:+5
Init:+4

1d8 2=10 (http://invisiblecastle.com/roller/view/1616564/)

Feats:
Human: Wild Talent
1st: Education
(Flaw): Imp. Toughness

Skills:
Balance [4]
Climb:
Concentration [4]
Craft:
Heal [4]
Hide:
Intimidate:
Jump:
Knowledge (History) [4]
Knowledge (Local) [4]
Knowledge (Nature) [4]
Knowledge (Nobility & Royalty) [4]
Knowledge (Psionics) [4]
Listen [4]
Martial Lore [4]
Move Silently [4]
Profession:
Ride:
Sense Motive [4]
Swim:
Tumble [4]


Flaw:
Shakey (-2 on ranged attack rolls)

Languages:
Crown Speak
S'leeach
Ancient Perelandic

Weapon: Greatsword Crt: (19-20)x2
Attack: +4 Damage: 2d6+6

Armor: Chain Shirt AC Bonus: +4
Max Dex: +4 Skill Penalty: -2 Spell Failure: 20%

Maneuvers Known:
Moment of Perfect Mind
Sapphire Nightmare Blade
Clinging Shadow Strike
Counter Charge
Stone Bones
Burning Blade

Maneuvers Readied:
Moment of Perfect Mind
Sapphire Nightmare Blade
Clinging Shadow Strike
Stone Bones

Stances Known:
Island of Blades

Items:
Backpack
Waterskin
Bedroll
Trail Rations 3/day
Flint and Steel
Whetstone
Signet Ring
Monk's Outift
Potion of Cure Moderate Wounds x1

Gold: 13

4d6=14 (http://invisiblecastle.com/roller/view/1627471/)

brekkers
6th June 2008, 03:03 PM
Looks good, so far, however, all characters start the game with a little more hit points than your average game, please add your (full) Constitution score (14, I believe) to your hp.

- brek

brekkers
9th June 2008, 04:16 PM
I just realised something, three out of 5 characters wield greatswords!

Also, interesting that you speak Ancient Perelandic, the most ancient language in the world, and spoken by very few. The White Towers of Perelandor are a few great cities located in the middle of the Sea of Arcaeva, four weeks travel out of Crown, by boat, of course, though some wizards have been known to arrive and leave the white towers in great flying boats. The White Towers of Perelandor is a very lawful minded place, ruled by a council of wizards. [Just a bit of background info, now that you speak this ancient tongue :) ]

Looking forward to reading your background story!

- Brek

Regnier_Leinhart
14th June 2008, 12:30 AM
http://i130.photobucket.com/albums/p276/tazmanianchocobo/OrderSumbol.gif


Dylan Ackart doesn’t know much about his life before he arrived at the school. All he remembers really is the day that Master Christopher came for him. Dylan remembers the sword master speaking to his mother telling her that he sensed a gift in the boy and that if she were to release Dylan into her care that he could be one of great sword masters. After what seemed like hours of conversation Dylan’s mother let him take her son. Master Christopher took young Dylan as his personal apprentice and began to teach him everything he knew about the sword. Together they traveled all over the country side. They first traveled to the temple of the order that Master Christopher belonged to. They are fraternity of warriors dedicated to the protection of others, the Order of the Crimson Dragon. While I stayed there the Elder Masters tested Dylan to see if he was worthy of joining the Order. When the test was complete he was allowed to continue to be Master Christopher’s apprentice. When they left the temple Master Christopher was given a mission to protect one of the Councilmen of the White Towers. While protecting him the Councilman decided that Dylan needed to broaden his horizons and learn then just the way of the sword. The Councilman taught Dylan about the history of the world and about geography and royalty. He even taught about his special gift. The old wizard told Dylan that he had the power of psionics, the power of the mind. During the time while he was protecting the wizard Dylan learned not only about his gift, but picked the languages of S'leeach and Ancient Perelandic. When their duty of guarding the wizard was up Dylan had learned much in both the ways of the sword and in the knowledge the world had to offer. Dylan and Master Christopher traveled all over doing missions for the order, and Dylan learned much as they traveled. Dylan would remember those years as the best of his life. Unfortunately all good things have to come to an end. On their last mission together they encountered formidable opponent. The warrior was clothed in black robes and wielded a double bladed sword. The dark warrior used several techniques known to Dylan from the various styles he has learned and some that he has yet to. Master Christopher and Dylan fought the warrior valiantly, but to no avail. The warrior eventually caught Dylan off guard and was about to strike a lethal blow however Master Christopher jumped in the way of the blow and was struck down. In raged Dylan proceeded to attack, but knocked out in seconds by the warrior. Dylan awoke minutes later with the rain beating down upon him. He crawled over to his master because he was too tired to stand. His master was on the brink of death and gave to him his signet ring which the symbol of the order. He told him that no matter where he goes people from the order will be able to recognize you as member so long as you wear this ring. With that said he pasted away. Dylan screamed out in rage and vowed to find the warrior who did this and make him pay. Dylan eventually caught wind of tales of the black warrior and headed following the trail.

brekkers
14th June 2008, 12:49 AM
Approved!

I am introducing you over at the Haunted Inn prologue! (They are not really at the haunted inn anymore, though, but at a tavern called the Hanging Rose)

Oh yeah, and welcome to the Game!

- Brek