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Vivamort
2nd May 2008, 02:13 AM
Earthly Perserve

Transmutation

Level: Clr 2, Drd 2, Ranger 2, Sor/Wiz 2, Earth 2

Components: V, S, M/DF

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 min./level

Saving Throw: Fort negates (harmless)

Spell Resistance: Yes (harmless)

The subject becomes more resilient to physical damage. The spell grants a +4 enhancement bonus to Constitution, adding the usual benefits to character’s health and stamina.

Arcane Material Component: a pinch of earth or a bit of mud.

Earthly Perserve, Mass

Transmutation

Level: Clr 6, Drd 6, Sor/Wiz 6, Earth 5

Range: Close (25 ft. + 5 ft./2 levels)

Targets: One creature/level, no two of which can be more than 30 ft. apart.

This spell functions like Earthly Perserve, except that it affects multiple creatures.