Barrok
18th April 2008, 02:31 AM
Can only be on metal armour.
Strange blueish sparks of divine electricity arc over the surface of the armour.
Any arcane caster within 20ft of you must make a concentration check (DC17) or lose the spell they wee about to cast as the divine energy arcs towards them stripping cancelling the arcane power. If a spell is lost the arcane caster takes Spell Level/d6 points of damage.
Anyone trying to cast an arcane spell whilst wearing the armour automatically fails and they take triple damage from the arcane powers internalising.
Strong Abjuration: CL14: Craft Magic Arms and Armour, anti magic shell. Price +2
Strange blueish sparks of divine electricity arc over the surface of the armour.
Any arcane caster within 20ft of you must make a concentration check (DC17) or lose the spell they wee about to cast as the divine energy arcs towards them stripping cancelling the arcane power. If a spell is lost the arcane caster takes Spell Level/d6 points of damage.
Anyone trying to cast an arcane spell whilst wearing the armour automatically fails and they take triple damage from the arcane powers internalising.
Strong Abjuration: CL14: Craft Magic Arms and Armour, anti magic shell. Price +2