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Barrok
19th December 2004, 10:45 PM
Muddy Battlefield
Conjuration [create]
Level: Druid 5, Earth 5, Sor/Wis 5
Components: V, S, M
Casting Time: 1 round
Range: Medium (100' + 10' per level)
Area: 20'cu per level
Duration:1 Minute per level
Saving Throw: Fort (negates)
Spell Resistance: Yes

The caster summons the forces of elements of earth to create a huge mire along a battlefield. All movement is slowed to half base rate, any movement based roll is at -2 penality, creatures must make a fort save every 50' or be stuck for 1 round (count as prone as creature has to unstick themselves). It can only be cast where the terrain is earthen.

Material Component:- handful of "wet" earth

Barrok
20th December 2004, 05:40 PM
have modifeid to have a prone status effect in it too, if anyone wants to comment more

Sonon
5th January 2005, 02:57 AM
why would it be the elements of earth? if it is wet it has to have water in it doesn't it?