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CountFalchiezVander
13th March 2008, 03:47 AM
Initiative order is:

Magasark: 20 (defensive until we find him)
Tharwin: 10
Soolee: 18
Narson: 23
Skeletons:9

Narson looks towards them and starts to tell the group about how these are a mere pittance, and overcoming them will be a glorious victory in the name of good (you all feel inspired, +1 to hit and damage)

Soolee
13th March 2008, 07:04 PM
Contingency: Attack again

CountFalchiezVander
13th March 2008, 07:37 PM
Soolee: You r blade rips through the rib cage, only scratching at the bones, causing a minor bit of damage.

Scorch
13th March 2008, 08:34 PM
Astounded as to how these gnomes were still here, he strikes forward hard at the gnome Soolee just attacked, not wanting to share a fate to theirs. But in an attempt to avoid getting hit by one of his foes, he slips, his balance completely thrown and misses entirely, his fist striking the wall beside the skeleton.

Flurry of Blows
1d20+2, 1d20+2=[1, 2], [11, 2] (http://invisiblecastle.com/roller/view/1526511/)

CountFalchiezVander
14th March 2008, 02:44 AM
The Skeletons raises their skeletal hands, brandishing daggers, and swing towards the monk and paladin, one on the monk, two on the elf.

The one swinging towards the monk misses, striking the blade along the wall, creating a ear splitting scraping noise.

The first of the ones attacking the paladin swings upwards, and tilts, falling forward, some bones cracking off and skitting along the floor. The second drives its dagger into your calf (2 damage)

Narson comes in and swings at one of these pesky creatures cracking its skull (7 points). He is still talking, but this time more to his opponent then the group.

Soolee
15th March 2008, 12:04 AM
<span style="font-family:Times">OOC Castle wouldn’t let me in. Sorry for delay tad ill

CountFalchiezVander
15th March 2008, 05:18 AM
DM Note: no worries my dear, no worries, and just so you know for the future, you don't halve the damage from slashing and piercing, skeletons ignore the first five points of damage unless it is by a bludgeoning weapon., so you got a 6 total, it takes one.

Scorch
15th March 2008, 01:30 PM
OOC: Do my punches count as bludgeoning weapons?

CountFalchiezVander
15th March 2008, 03:43 PM
DM Note: Your fists sure do! you get to bypass skeletal DR no problem.

Soolee
15th March 2008, 05:48 PM
DM Note: no worries my dear, no worries, and just so you know for the future, you don't halve the damage from slashing and piercing, skeletons ignore the first five points of damage unless it is by a bludgeoning weapon., so you got a 6 total, it takes one. [/b]



Thanks for info. Use to 2nd ed rules. Half damage with edged weapons full damage with blunt Wasn't sure don't have 3rd books just what I get from internet

Scorch
15th March 2008, 06:03 PM
I swing round and pummel into the ribcage of the nearest skeleton. Both striking open palmed exactly where I want them.

Flurry of Blows
1d20+2=19 (http://invisiblecastle.com/roller/view/1528134/)
1d6+3=8 (http://invisiblecastle.com/roller/view/1528141/)

1d20+2=19 (http://invisiblecastle.com/roller/view/1528136/)
1d6+3=9 (http://invisiblecastle.com/roller/view/1528142/)

CountFalchiezVander
16th March 2008, 03:01 AM
Tharwin:

You manage to crush the rib cage of your opponent into a fine powder, the remainder of the bones settling into the dust.

The other two, turn from the paladin and swing towards you, the first you manage to easily dodge, but accidentally walk into the path of the others dagger, its blade puncturing your skin slightly. (2 points damage)

Narson swings towards the one that scraped Tharwin, but his weapon misses the mark, connecting with floor.

Soolee
16th March 2008, 06:29 PM
Cont: Attack the little bugers again

CountFalchiezVander
16th March 2008, 10:56 PM
Soolee:

Your blades misses the little runts, scrapping along the walls.

Scorch
17th March 2008, 01:34 AM
Yelping in pain as the dagger pierces my thigh, the first punch I throw has no force behind it as I shudder.
But a rush of adrenalin shoots round my veins and I lunge forward with an open firm palm, using the form of the mountain. Hard, flat blows that slam into the opponent, meaning to jar and stun their body. Though as these are skeletons, it will do well to smash their brittle bones.

Flurry of blows
1d20+2, 1d20+2=[7, 2], [20, 2] (http://invisiblecastle.com/roller/view/1529206/)

1d6+3=9 (http://invisiblecastle.com/roller/view/1529213/)X2 = 18

CountFalchiezVander
17th March 2008, 02:07 AM
Tharwin:

Your blow utterly destroys the second one, so much force behind your attack that the entire skeletal frame turns to dust.

The final skeletal gnome swings at you, its dagger striking your outstretched arm, slicing a gash along the forearm. (3 damage)

Narson Swings his mace over to the final opponent, smashing its left arm, watching it fall to the ground with a crack. (4 points)

Soolee
17th March 2008, 09:36 PM

CountFalchiezVander
17th March 2008, 11:06 PM
Soolee:

You blade manages to find the home of Narson's inflictions, and with your aid, the gnomish skeleton collapses to the ground, the skull rolling across the floor to the doorway.

~Cue victory music~

Scorch
24th March 2008, 12:57 PM
OOC: how much XP do we gain from the encounter?