Barrok
11th March 2008, 09:10 AM
LE Mulan Human Ninja 4/ Sorcerer 2/Guild Thief 1
Str 13(+1)
Dex 17 (+3)
Con 15 (+2)
Int 12 (+1)
Wis 18 (+4)
Cha 14 (+2)
Fort +3 Ref +8 Will +8
AC
BAB +4
Special Abilities
Ki Pool: 4 (7 with Expanded Ki Pool feat)
Sudden Strike +2d6
Sneak Attack +1d6
Ghost Step (invisible)
Great Leap
Doublespeak (+2 to Bluff and Diplomacy rolls)
Feats
Enduring Ki, Expanded Ki Pool, Point Blank Shot, and Dragonic Heritage (red)
Skills (just ranks no stats added)
Bluff r4
Climb r6
Concentrate r2
Disable device r4
Disguise r7
Escape Artist r7
Gather Information r3
Hide r8
Intimidate r3
Jump r5
Listen r4
Move Silently r3
OPen Locks r3
Sense Motive r2
Spot r5
Swim r3
Tumble r3
Spells DC12 + Spell Level. (spells per day 6/4)
0 level - detect magic, detect poison, flare, ghost sound, read magic.
1st level - Expediatious retreat, mage armour
Equipment
+1 Short Sword 'Venom Fang'. 1/day on command 'Venom Fang' is coated with a virulent poison which lasts 1 round or until it injures a creature, whichever is first. After a round it loses it's potency. Fort Save (DC16) primary/secondary damage 1d6 CON/1d4 CON.
+1 Returning Shuriken
+2 Amulet of Natural Armour
Bag of Holding
5 Flash Pellets
50ft Silk Rope
Thieves Tools
Ninja is from the Complete Adventurer
Guild Thief is from The Forgotten Realms Campaign Setting
Str 13(+1)
Dex 17 (+3)
Con 15 (+2)
Int 12 (+1)
Wis 18 (+4)
Cha 14 (+2)
Fort +3 Ref +8 Will +8
AC
BAB +4
Special Abilities
Ki Pool: 4 (7 with Expanded Ki Pool feat)
Sudden Strike +2d6
Sneak Attack +1d6
Ghost Step (invisible)
Great Leap
Doublespeak (+2 to Bluff and Diplomacy rolls)
Feats
Enduring Ki, Expanded Ki Pool, Point Blank Shot, and Dragonic Heritage (red)
Skills (just ranks no stats added)
Bluff r4
Climb r6
Concentrate r2
Disable device r4
Disguise r7
Escape Artist r7
Gather Information r3
Hide r8
Intimidate r3
Jump r5
Listen r4
Move Silently r3
OPen Locks r3
Sense Motive r2
Spot r5
Swim r3
Tumble r3
Spells DC12 + Spell Level. (spells per day 6/4)
0 level - detect magic, detect poison, flare, ghost sound, read magic.
1st level - Expediatious retreat, mage armour
Equipment
+1 Short Sword 'Venom Fang'. 1/day on command 'Venom Fang' is coated with a virulent poison which lasts 1 round or until it injures a creature, whichever is first. After a round it loses it's potency. Fort Save (DC16) primary/secondary damage 1d6 CON/1d4 CON.
+1 Returning Shuriken
+2 Amulet of Natural Armour
Bag of Holding
5 Flash Pellets
50ft Silk Rope
Thieves Tools
Ninja is from the Complete Adventurer
Guild Thief is from The Forgotten Realms Campaign Setting