Mask
15th December 2004, 01:23 AM
Seed Swarm
Conjuration
Level: Nature 1, Druid 1
Components: VSM
Casting Time 1 round
Range: self
Effect: personal
Duration: 1 round/lvl
Save Throw: None
Spell Resistance: No
Upon the completion of this spell, the caster is surrounded by a cloud of whirling 'helicopter' seeds. They are in constant movement, filling the air all around the caster in a shifting mass of seeds. This grants the caster concealement. If cast in woodlands, the seeds are both stronger and more numerous, granting the caster a +2 circumstance bonus to AC.
Material Component; a single helicopter seed, thrown into the air as the spell is completed.
Comments on balance?
Conjuration
Level: Nature 1, Druid 1
Components: VSM
Casting Time 1 round
Range: self
Effect: personal
Duration: 1 round/lvl
Save Throw: None
Spell Resistance: No
Upon the completion of this spell, the caster is surrounded by a cloud of whirling 'helicopter' seeds. They are in constant movement, filling the air all around the caster in a shifting mass of seeds. This grants the caster concealement. If cast in woodlands, the seeds are both stronger and more numerous, granting the caster a +2 circumstance bonus to AC.
Material Component; a single helicopter seed, thrown into the air as the spell is completed.
Comments on balance?