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Treeboy
14th January 2008, 09:06 PM
Born from a coupling between a dryad and another race, often an elf, These creatures wander the land protecting nature from others. Because they aren't tied to the one tree they are free to roam from forest to forest helping out the animals and peoples of the forest be better attuned with nature.

Stats:
Con +2
Wis +2
Cha +4

Abilities
Speak with plants
Tree form
Charm person
+2 natural armor
DR 5/cold iron

Favoured class: Druid
Lvl adj: +3

Any suggestions for anything else that could be added or changed would be helpful

Scorch
14th January 2008, 10:06 PM
Firstly I suggest giving them all dryad spell like abilities. Have a -2 to Con and up the Wis bonus to +4 to increase the potency of the dryad spells, from the addition of Elven magical affinity. And have a +2 to dex as well from the elf racial traits.

My version would be:

Born from a coupling between a dryad and another race, often an elf, These creatures wander the land protecting nature from others. Because they aren't tied to the one tree they are free to roam from forest to forest helping out the animals and peoples of the forest be better attuned with nature.

Base Land Speed: 30ft

Stats:
Con -2
Dex +2
Wis +4
Cha +4

Abilities:
Tree form
+2 natural armor
DR 5/cold iron
Low Light Vision
Immunity to sleep spells.
Search roll if within 5ft of concealed doors.

Spell like abilities : At will - Entangle (DC 13), Speak with Plants, Tree shape.
3/day - Charm Person (DC 13), Deep Slumber (DC 15) & Tree Stride.
1/day - Suggestion (DC15)
All DC's are Wisdom based.

Favoured class: Druid
Lvl adj: +4
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The 5 DR makes it +4 Level Adj. I think.