shawnrc
28th November 2007, 11:19 PM
http://i351.photobucket.com/albums/q452/snschart/Xen.jpg
Name: Xen
Level: 3
Class: Druid
Race: Earth Kobold
Height: 2'5"
Weight: 40
Sex: Male
Alignment: LN
Skin: Black Scales
Eyes: Red
Deity : Kurtulmak
Stats:
Str.: 13
Dex.: 15
Con.: 13
Int.: 15
Wis.: 18
Cha.: 9
BAB: +2
Grapple: -3
Initiative: +2 = +2
AC: 10+ 2+ 3+ 1+ 1+ 1+ 1 = 19
Hit Points: 21
Speed: 40ft
Saves:
Fort: 1 + 3 = 4
Ref: 2 + 1 = 3
Will: 4 + 3= 7
Weapons:
Spear +3 att 1d6 +1 x3
Sling +5 att 1d3 +1 x2
Armor:
Hide Armor +3 AC, Max dex: +4, AC penalty -3
Light wooden Shield +1 AC penalty -1
Skills: Ranks: =Total
Appraise: +2 =2
Balance: +2 =2
Bluff: -1 =-1
Climb: +1 =1
*Concentration: +1 +6 =7
Diplomacy: -1 =-1
Disguise: -1 =-1
Escape Artist: +2 =2
Forgery: +1 =1
Gather Information: -1 =-1
*Handle Animal: -1 +5 =4
*Heal: +4 +2 =6
Hide: +2 +5 +2 =9
Intimidate: -1 =-1
Jump: +1 =1
*Knowledge (nature) +1 +2 +6 =9
*Listen: +4 =4
Move Silently: +2 =2
Perform: -1 =-1
*Ride: +2 +2 +2=6
Search: +1 +6 =7
Sense Motive: +4 =4
*Spellcraft: +2 +5 =7
*Spot: +4 +2=6
*Survival: +4+2 +2 +5 =13 +2 when tracking
*Swim: +1 =1
Use Rope: +2 =2
Languages:
Common
Under Common
Draconic
Feats:
Dragonwrought (Black)
Dragon Wings
Draconic Breath
Flaw:
Murky Eyed
Trait:
Cautious
Nightsighted
Quick
Racial Abilities:
+1 to hit
+4 Racial bonus on Craft (trapmaking), Profession (miner), & Search checks
+1 Natural Armor bonus to AC
Darkvision 70'
Light Sensitivity: -1 to Attack rolls, Spot checks, & Search checks in bright light
Natural Weapons: 2 claws (1d3) & 1 bite (1d3).
Use Magic Missile 1/day use own level for spell
Class Abilities:
Animal Companion (Dire Rat)
Nature Sense
Wild Empathy
Trackless Step
Spells:
Level 0:
4xCure minor wounds
Level 1:
Cure light Wounds x1
Winter Chill (spell compendium 241) 1d6 points cold damage and fatigued if fail fort save
Aspect of the wolf
Level 2:
Blinding Spittle (spell compendium 32) ranged touch attack which does -4 to attack no save
Splinterbolt (spell compendium 203) 4d6 ranged attack no save
Equipment:
Traveling outfit
4 day's rations
bedroll
backpack
Caltrops
Rope 50'
Grappling hook
Lantern bull's eye
Water skin
Whetstone
Spell component pouch
Cash: 750 gp
Sax my Dire Rat
Size: 3'6" long weight 50lbs
HD: 3d8 +1 (25hp)
Int.: +4
Speed: 40 ft. climb 20ft.
AC: 10 +4 +1 + 3(lvl 3)= 18+1 for dodge= 19
BAB/ Grapple: +2/-2
Attack: Bite +6 (1d4) plus disease
Special Attacks: Disease Fort DC 11 Dex and Con 1d3 damage Incubation 1d3 days DC save is fort
Special Qualities: low light vision, scent
Saves: Fort. 3 Ref. 5 Will 3
Stats: Str. 11 Dex. 18 Con 12 Int 1 Wis 12 Cha 4
Skills:
Climb +11
Hide +9
Listen +6
Move Silently: +5
Spot +6
Swim +11
Feats:
Alertness
Weapon Finesse
Dodge
Tricks:
Attack
Ride
Track
Name: Xen
Level: 3
Class: Druid
Race: Earth Kobold
Height: 2'5"
Weight: 40
Sex: Male
Alignment: LN
Skin: Black Scales
Eyes: Red
Deity : Kurtulmak
Stats:
Str.: 13
Dex.: 15
Con.: 13
Int.: 15
Wis.: 18
Cha.: 9
BAB: +2
Grapple: -3
Initiative: +2 = +2
AC: 10+ 2+ 3+ 1+ 1+ 1+ 1 = 19
Hit Points: 21
Speed: 40ft
Saves:
Fort: 1 + 3 = 4
Ref: 2 + 1 = 3
Will: 4 + 3= 7
Weapons:
Spear +3 att 1d6 +1 x3
Sling +5 att 1d3 +1 x2
Armor:
Hide Armor +3 AC, Max dex: +4, AC penalty -3
Light wooden Shield +1 AC penalty -1
Skills: Ranks: =Total
Appraise: +2 =2
Balance: +2 =2
Bluff: -1 =-1
Climb: +1 =1
*Concentration: +1 +6 =7
Diplomacy: -1 =-1
Disguise: -1 =-1
Escape Artist: +2 =2
Forgery: +1 =1
Gather Information: -1 =-1
*Handle Animal: -1 +5 =4
*Heal: +4 +2 =6
Hide: +2 +5 +2 =9
Intimidate: -1 =-1
Jump: +1 =1
*Knowledge (nature) +1 +2 +6 =9
*Listen: +4 =4
Move Silently: +2 =2
Perform: -1 =-1
*Ride: +2 +2 +2=6
Search: +1 +6 =7
Sense Motive: +4 =4
*Spellcraft: +2 +5 =7
*Spot: +4 +2=6
*Survival: +4+2 +2 +5 =13 +2 when tracking
*Swim: +1 =1
Use Rope: +2 =2
Languages:
Common
Under Common
Draconic
Feats:
Dragonwrought (Black)
Dragon Wings
Draconic Breath
Flaw:
Murky Eyed
Trait:
Cautious
Nightsighted
Quick
Racial Abilities:
+1 to hit
+4 Racial bonus on Craft (trapmaking), Profession (miner), & Search checks
+1 Natural Armor bonus to AC
Darkvision 70'
Light Sensitivity: -1 to Attack rolls, Spot checks, & Search checks in bright light
Natural Weapons: 2 claws (1d3) & 1 bite (1d3).
Use Magic Missile 1/day use own level for spell
Class Abilities:
Animal Companion (Dire Rat)
Nature Sense
Wild Empathy
Trackless Step
Spells:
Level 0:
4xCure minor wounds
Level 1:
Cure light Wounds x1
Winter Chill (spell compendium 241) 1d6 points cold damage and fatigued if fail fort save
Aspect of the wolf
Level 2:
Blinding Spittle (spell compendium 32) ranged touch attack which does -4 to attack no save
Splinterbolt (spell compendium 203) 4d6 ranged attack no save
Equipment:
Traveling outfit
4 day's rations
bedroll
backpack
Caltrops
Rope 50'
Grappling hook
Lantern bull's eye
Water skin
Whetstone
Spell component pouch
Cash: 750 gp
Sax my Dire Rat
Size: 3'6" long weight 50lbs
HD: 3d8 +1 (25hp)
Int.: +4
Speed: 40 ft. climb 20ft.
AC: 10 +4 +1 + 3(lvl 3)= 18+1 for dodge= 19
BAB/ Grapple: +2/-2
Attack: Bite +6 (1d4) plus disease
Special Attacks: Disease Fort DC 11 Dex and Con 1d3 damage Incubation 1d3 days DC save is fort
Special Qualities: low light vision, scent
Saves: Fort. 3 Ref. 5 Will 3
Stats: Str. 11 Dex. 18 Con 12 Int 1 Wis 12 Cha 4
Skills:
Climb +11
Hide +9
Listen +6
Move Silently: +5
Spot +6
Swim +11
Feats:
Alertness
Weapon Finesse
Dodge
Tricks:
Attack
Ride
Track