View Full Version : What is everyone playing these days?
Sunfist
31st July 2007, 04:22 PM
So, are most of you guys still tossin' the bones D20 style up in the hizzy?
I have one D20 game going (Bulldogs!), but I've sort of left that system after many years of love. I'm mostly playing Chronicles of Ramlar and Savage Worlds these days.
What about you guys?
Barrok
31st July 2007, 05:10 PM
Still doing d20 but want to very much get a tabletop group togther for rolemaster - which is easy to explain face to face but I have difficulty over the net
mexal
31st July 2007, 05:22 PM
My Friday night group has been playing Spycraft for the better part of the past year. The game is almost over & we will be having some New World of Darkness next, with me as GM. This particularly group doesn't particularly enjoy fantasy games, so I have to come elsewhere for that...
Sunfist
31st July 2007, 05:36 PM
Mexal, have you ever tried Savage Worlds? It's one of the easiest systems to use in my opinion and you can easily do fantasy, sci-fi, modern, whatever.
I'm currently running a pulp game set during WWII and a modern game taking place in the same timeline. (So, the actions of the first group set some of the setting for the second.)
Gryphon
31st July 2007, 05:58 PM
My group of merry men and I are plodding along within the world of Premael, Monte Cooks world of Ptolus, a d20 campaign world with a difference. The diffence being it is only based on the world, and the playtesting materials...Ah the beauty of a none core 3.5 world...you got to love em.
I think we have been playing in this land for a couple of years now. This is the third GM having a stab at it.
We are presently a family group of Faen, sort of like halflings, stripping the world of anything useful. Some things are really really hard work for little folk with no ability to deal SPLAT damage...undead and constructs being the MOST painful...some things...anything living without DR...are easy.
We have just finished a whole campaign adventure...It has taken a couple of months and took most of us up around 2 levels. The end result was that not only have we stripped a hidden temple to an ebil god bare of anything remotely valuable, we then took the temple itself down and sold what was left. (Doing that was a tad expensive actually, but the idea was too funny not to do it) Essentailly we stole EVERYTHING.
Imagine if you will one of the smaller of the great Pyramids at Giza...well that was about it.
"Hi Ho Hi Ho its off to steal we go"
We came, we saw, it was pretty, so we took the LOT
mexal
31st July 2007, 06:50 PM
I have tried Savage Worlds but find it a bit unsatisfying. Not sure just why...
At the moment I'm quite impressed with True20 but want to try running it. In many ways the free-flow way it deals with play is what I have been doing for many years, so I wonder if there will be much difference around the table. The way character creation is structured makes it easy to make characters just how you want, rather than doing a 'best fit' with the ruleset you have chosen... and I think it will lend itself well to using fictional settings... you know how you read a fantasy book & think that you'd like to play in that world, but it does not match with any fantasy ruleset so you either have to bend the setting, rewrite half an existing ruleset or come up with one of your own.
Sunfist
31st July 2007, 08:07 PM
Gryphon, that's cool. It sounds like you guys are having a lot of fun. I made what was, in my opinion, a very cool world for D20 but my players just didn't really get into it. I think that was mostly because of reasons not actually related to the game itself, according to them. (Basically, they were tired of fantasy d20, which is why I'm not running a sci-fi game.)
Mexal, that's cool. I really don't know anything about True20. I'll have to give it a look and see what I think.
mexal
31st July 2007, 08:14 PM
If you want to know what I think, I reviewed it recently: http://www.rpg-resource.org.uk/index.php?a...87&visual=4 (http://www.rpg-resource.org.uk/index.php?article=2987&visual=4)
Sunfist
31st July 2007, 08:34 PM
Hmmm...it sounds interesting (and oddly enough, pretty similar to Savage Worlds) but it sounds just a little too simple for my tastes.
I still may pick up the book the next time I'm in the wonderful Tyche's Games and take a look.
TallLeprechaun08
31st July 2007, 08:35 PM
Recently my normal roleplay group fell apart, we had played WOD, Forgotten Realms, Eberron, and a home brew 3.5 d20 over the last few years.
Now I have a brand new group and we have an Eberron 3.5 d20 going, but the DM has almost no knowledge of that so that might change. The group seems pretty xenophobic to anything but d&d as well so not likely to be playing anything else in the near future.
DungeonMastering
31st July 2007, 08:41 PM
My D&D game is still going but we can't together because we have 3 players in Montreal, 1 in Vancouver, and the DM is in Hawaii.
I've been itching for some White Wolf gaming. How's the World of Darkness doing? I haven't played their games in years?
Knight of Roses
31st July 2007, 10:42 PM
D&D is still ongoing, about to do some short adventures (that what those Soulshard Weapons (http://barroks-tower.net/forums/index.php?showtopic=12235) are for) set in my campaign world.
Also been playing some Qin (Wuxia martial arts) and Burning Wheel (the Rolemaster of the Indie RPG world).
mexal
31st July 2007, 11:29 PM
This is odd.
Really odd. I wrote a response about the World of Darkness & every time I post it the whole thing crashes. But I can say anything else?
As cut'n'paste didn't work I tried retyping it. Still crashed. Checked post length. Well under the allowed. Swore. That didn't help either.
Sunfist
1st August 2007, 07:52 PM
Also been playing some Qin (Wuxia martial arts) and Burning Wheel (the Rolemaster of the Indie RPG world).
[/b]
Dang, I don't even know what those things are.
k-raov
1st August 2007, 08:30 PM
I've been playing a lot of BESM 3rd, and a lot of OD&D and OAD&D stuff lately (OSRIC and RCD&D make me squishy). CODA SRD sparks my interest, as does Mongoose's RuneQuest. Been hanging out with Perfect20 and Microlite20 lately, both are slimmed down versions of d20. I've been wanting to try out Mazes & Minotaurs, but nobody wants to.
Risus still won't have my children.
wEs
pS: Go google or Wikipedia: Encounter Critical, Fate, JAGS, Nemesis, Troll Blade, and Wushu. You are very welcome.
Smilin_Bandit
4th August 2007, 01:50 AM
Still doing d20 but want to very much get a tabletop group togther for rolemaster - which is easy to explain face to face but I have difficulty over the net
[/b]
Rolemaster! Man, I haven't played that game in ages. I had a roguish bard when I played, and we were playing in the Middle Earth setting. I loved wackin somethin and lobbin off a leg or shreddin an important artery. Loved it!
~ ~ ~
I'm actually going through withdrawals. My group has been slowly falling apart for the past few years. After 9-11 I got deployed to babysit a bunch of medics. While I was gone one of my buddies discovered God and decided gaming was the devil's work. PFFFFT!!! Another one of them had graduated from Tech and moved to the north somewhere. The others all got married and knocked up and now I'm without gaming of any kind most of the time. To keep us together I talked them all into playing World of Warcraft the MMORPG, and that didn't even really help. They all ended up on different friggin servers.
Oh well...I guess I'll just have to break in a new group.
We used to play D20 modern, Shadowrun, Werewolf, and of course Forgotten Realms, but not much has been goin on lately.
~Smilin_Bandit~ :flop:
mexal
4th August 2007, 12:50 PM
Poor you.
I once worked for someone whose wife thought role-playing was the work of the devil, and took great delight in leaving D&D books around the office. Thing is, I'm a born-again Christian and at the time was preaching... ;D
Never seen any incompatibility between playing games and believing in a real-world deity.
Shadowbranch1
4th August 2007, 01:10 PM
Well Im playing D&D and Marvel SuperHeroes (FASERIP) at the moment. Of couse enither of these are tabletop because for some ungodly reason the bill collectors and taxman expect me to work. Sick bast*rds...
Really with my schedule and the lack of a real gaming scene around here, Online is the only way for me to enjoy my hobby.
lordoflight
4th August 2007, 07:49 PM
Alas, I have been at the whim of those who have the time and inclination to play of late, ranging my recent experiences from D&D to D20 Modern to Werewolf, flexing as far as BESM, Spycraft, and Mutants & Masterminds. That I am "in the middle" of running no less than four games, complete with long NPC lists and individual plot machinations...makes for a lot of gibbering and frothing sometimes.
Smilin_Bandit
10th August 2007, 05:02 PM
There's some kind of company sanctioned "Gameday" coming up soon. One of my town's store owners said that he was having trouble finding someone to GM for him, and asked me if I might want to do it. I'm not sure if I want to or not, if it's not Forgotten Realms. He said I could get some free stuff out of it. That's always nice. Dice, adventure, and a few other odds and ends would be what I would get for a day's bit of fun. Maybe I will. If only classes weren't about to start back up again.
~Smilin_Bandit~ :top:
MindForge
11th August 2007, 12:20 AM
Gameday is a WotC sponsored event... pretty cool too.
I am running a Mutants and Masterminds game on Sundays. I have a campaign journal for it over at T3. Mutants and Masterminds has got to be one of the best Superhero games ever....
mexal
11th August 2007, 09:53 AM
Mutants & Masterminds is a good system - and, of the superhero games available, probably the best at being able to both model published superheroes or invent your own.
Sunfist
13th August 2007, 06:08 PM
Yeah, M&M is pretty tasty. (Just like M&Ms)
I really want to run a superhero game some day, but I don't know if I'm ever going to find the time.
Lapis Lazuli
15th August 2007, 12:18 AM
I play Dc heroes mostly these days. I like the Ap-system [don't even know if there is an official word for it].
If you like hero games you should give it a try.
Delta
18th August 2007, 02:39 PM
Playing D&D 3.5 and getting started on Call of Cthulhu (non-d20 version) sometime in the VERY near future. I can't wait. Of course I only DM, none of my friends can be arsed to take the trouble.
Sunfist
23rd August 2007, 02:52 PM
Oh my God. Guys, I hate to sound like a freaking advertisement, but the Revised Edition Chronicles of Ramlar is so freaking good. (The new books debued at Gen Con.)
I decided to slap that in this thread, instead of making one, because I'm not trying to advertise. I'm just trying to point people in the direction of the best RPG I've played in a long while.
mexal
23rd August 2007, 03:12 PM
Details please, for those of us for whom Gen Con US is too far away...
Smilin_Bandit
23rd August 2007, 05:38 PM
Hell, spill it for those of us too poor to go!
~Smilin_Bandit~ :top:
Sunfist
23rd August 2007, 06:06 PM
Okay, I'll try to make it short.
Four things basically make this system awesome.
Rolls (Combat, Skills, etc.)
Extremely easy system to learn. Works off of percentage. (IE: If you have a 70% chance to hit a guy, you roll percentiles and try to roll under 70.
Everything works off one easy roll. For example, you need to roll under 50. You roll a 47. The 4 tells you how well you did (called Success Value), and the 7 tells you something else. (Like in combat, tells you where you hit the guy.)
Expertise
Instead of a true "skills" system, this game has an Expertise system. In other words, you learn sort of "groups" of skills and this lets you really shape a character + have a few tricks up your sleeve. You can make them focused or narrow. So, you could have "thieving", which would let you pick locks, etc. Or, you could have "pick locks". (There are pros and cons to being specific.)
Your expertise comes in Ranks and lets you modify your attribute roll. Each rank is 5%. So, if you have two ranks in Pick Locks and you want to pick a lock, you'd add 10% to your chance to succeed on your Nimbleness roll.
Momentum
This is where things get really awesome. Remember that Success Value I told you about in Rolls? In combat, your success value is recorded as "Momentum". Each round, you get your success value in Momentum. Then, before the start of the next round, you can "spend" it to gain bonuses (through roleplaying!). In other words, you can use your success to build momentum for more success! Bonuses range from +5% to your attack to extra damage, extra attacks, stunning moves, etc. etc.
Special Combat Maneuvers
This is maybe the best thing in the game. Basically, every level you get two Talents (very similar to Feats). Instead of buying a regular Talent from the Talent pools, you can build your own unique Special Combat Maneuver. There is a nice chart with plusses and minuses. So, let's say you want to build a combat maneuver that does +1d8 damage and +10% to attack. That might be +4. Then, you might limit it to only working with swords. That might be -2. So, you add it all up and get +2 total. That means that any time you are in combat, you can activate that Special Combat Maneuver for 2 Momentum.
SCMs can range from powerful melee attacks, to trick flips and maneuvers, to activating spell like abilities (say, shooting lightening), etc. (For mages, this is great because Momentum works the same from casting a spell. So, you can use the Momentum generated from casting a spell really well to fire off, say, a lightening blast that doesn't cost you mana.)
All in all the system is so easy to play, yet offers a very wide range of things you can do, because the rules are designed that way. In combat, you can expect to be pulling off all kinds of tricks, using you environment, etc.
mexal
23rd August 2007, 11:00 PM
Nice run down of the system... which company publishes it?
Smilin_Bandit
24th August 2007, 06:15 AM
Sweet!
~Smilin_Bandit~ :top:
Morgul Maggot
26th August 2007, 03:47 AM
Haven't done much tabletop since the wife and I started World of Warcraft, but I'm planning on starting up a new group for weekends soon. Something using 3.5 rules, most likely. First session's almost always the best since it's "meeting" the new heroes. The players almost always love coming up with a brief history to their characters, which often ends up being used in the campaign plotting :)
Sunfist
27th August 2007, 06:12 PM
Nice run down of the system... which company publishes it?
[/b]
White Silver Publishing. They are the current owners of the Sovereign Stone franchise as well (that's the Larry Elmore/Margaret Weiss/Tracy Hickman project) but they aren't doing much with SS. Ramlar's their main deal.
Haven't done much tabletop since the wife and I started World of Warcraft, but I'm planning on starting up a new group for weekends soon. Something using 3.5 rules, most likely. First session's almost always the best since it's "meeting" the new heroes. The players almost always love coming up with a brief history to their characters, which often ends up being used in the campaign plotting :)
[/b]
That sounds fun! I love starting a new campaign. I know what you mean about "meeting" the characters.
Sometimes when I GM I like to start off with really quick one-shots with each character so I can get a taste for them before I throw them all together in the mix.
(By the way, since I'm apparently being a Ramlar whore in this thread, I wanted to mention that in Ramlar, you get bonus points at character creation for coming up with an interesting history to your character - which can tie into the plot of the campaign. Okay, enough from me!)
mexal
27th August 2007, 10:52 PM
Thanks for that - now I can track details down for my site.
Given your fondness for this new game, fancy running some here for us?
Sunfist
28th August 2007, 03:27 PM
Given your fondness for this new game, fancy running some here for us?
[/b]
Interesting! I've never really run an online game but I definitely might be up for some of that.
Lapis Lazuli
29th August 2007, 12:26 AM
That's no whore,that's my sidekick!
Don't be so hard on yourself my minature titan of Justice!
Soolee
5th December 2007, 12:46 AM
Two table top AD&D games [2nd Ed] in my castle every Saturday. Of course we alternate campaigns. Ones been on going for four years Another just started replacing campaign that ended after 5 years.
PBEM [yahoo] 2 3.5 D&D games
PBP 2 games here- Very talented people here.
PBEM [yahoo] Paranoia.
Lapis Lazuli
7th December 2007, 05:02 AM
You sound as bad as the rest of us here bouts the tower.I play tabletop twice a week [when I can] and a pretty steady Dc heroes game here on Friday nights.I'm surprised you find time to visit us here,though I'm glad you do [Left alone with these people I might have gone insane!].
eric
7th December 2007, 02:44 PM
Traveller original edition with the LBB's over 4 years, twice a month or more.
Finally getting to the end of the first story arc.
Eric
Soolee
7th December 2007, 11:43 PM
You sound as bad as the rest of us here bouts the tower.I play tabletop twice a week [when I can] and a pretty steady Dc heroes game here on Friday nights.I'm surprised you find time to visit us here,though I'm glad you do [Left alone with these people I might have gone insane!]. [/b]
I was away for awhile but now I'm glad Im back. Someone has to keep the place sane. We Elves have lots of time to play.
Lapis Lazuli
11th December 2007, 09:41 PM
"Believe that it can be done. Be an inspiration for others,
the world has never needed your courage more."
You elves sure know how to inspire a guy!...uh you were talking to me,right?
The Speaker in Dreams
17th December 2007, 02:52 AM
Man ... I haven't had real face to face table top in like 3 years. I moved to a new area of the country and finding a group was a total bitch! I finally found one, then it just about fell apart and now I'm living very far away from the few that do game.
If it wasn't for boards and PBP, I'd be done for with gaming for lack of an outlet!!!
Well, as you can tell, it's all about the PBP for me over the last several years.
Games:
1) Superhero game using Silver Age Sentinels (best game for supers, IMO, even with M&M in the mix, though M&M 2nd cleaned up and has come a LOT closer to competing w/SAS). This is over at The Table Top (where a lot of Tower refugees ran during the "crisis" for lack of a better term ... or to keep it w/comics. ;) This game's been running for like 3-4 years so far and it originated here at the tower and migrated to T3. That trip just about killed it, but we're picking it up again. I'm the GM there (and generally I GM on table top).
2) Superhero game using SAS D20 version and just about any "official" D20 sourcebook. That game is run by Sentinel, and he's been running it about as long as my SAS TriStat game. I play an original race of my own design, and it's incredibly fun stuff. This game transferred in the migration as well to T3.
3) Another super hero game (Hmm ... I'm sensing a trend here) on Beyond the Basement.
4) I'm playing in a fantasy game here in KoR's world and setting, and having a blast with it so far. It's a D20 rule-game with some house mods and all that fun stuff. I'm happy with the players and GM, so I can't complain. :top:
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