tzor
14th March 2006, 05:29 AM
Mikado – Bardic Villain – Level 13 Human Bard
From every kind of man obedience I expect.
You don’t need a mythical land of Japan to have this actor turned villain to show up, in fact it probably makes more sense that he is only a ruler of land that only exists on stage. Still he has enough charisma to make everyone follow his fantasy. Let the punishment fit the crime!
HD: 13 (48 HP)
Init: +6
Speed:30 feet (60 feet with Exeditious Retreat)
AC: 20 (+2 dex, +5 combat expertise, +2 deflection, +1 armor)
Base Attack/Grapple: +9/+8
Attack: Rapier(+6/+1: 1d6 18-20/x2) assume full combat expertise
Special Attacks: Improved Disarm
Space/reach: 5’/5’
Special qualities:
Spell Use: 3 4th, 4 3rd, 4 2nd, 4 1st, 3 cantrips
Spell list:
4th Level – Dominate Person, Invisibility Greater, Modify Memory, Shout
3rd Level – Crushing Despair, Fear, Geas Lesser, Glibness
2nd Level – Cat’s Grace, Detect Thoughts, Eagle’s Splendor, Shatter
1st Level – Expeditious Retreat, Feather Fall, Grease, Tasha’s Hideous Laughter
Cantrips – Detect Magic, Message, Open/Close, Prestidigitation, Read Magic, Summon Instrument
Bard Special: Inspire Courage +3, Song of Freedom, Inspire Greatness, Suggestion, Inspire Confidence, Countersong, Fascinate, Bardic Music Bardic Knowledge
Leadership: Cohort 12th Level (Katisha), 30 1st level, 3 2nd level, 1 3rd level, 1 4th level
Saves: Fort +4, Ref +12, Will +8
Abilities: STR: 8 (-1) DEX: 14 (+2) CON: 10 (-) INT: 13 (+1) WIS: 12 (+1) CHA: 18 (+4)
Skills: Appraise +17, Bluff +20, Concentration +16, Diplomacy +20, Disguise +20, Gather Information +20, Perform (sing) +20
Feats: Weapon Finesse, Improved Initiative, Combat Expertise, Leadership, Quick Draw, Improved Disarm
Alignment: CE
Items: Wind Fan, Rapier of Wounding +1, Ring Protection +2, Bracers of Armor +1
From every kind of man obedience I expect.
You don’t need a mythical land of Japan to have this actor turned villain to show up, in fact it probably makes more sense that he is only a ruler of land that only exists on stage. Still he has enough charisma to make everyone follow his fantasy. Let the punishment fit the crime!
HD: 13 (48 HP)
Init: +6
Speed:30 feet (60 feet with Exeditious Retreat)
AC: 20 (+2 dex, +5 combat expertise, +2 deflection, +1 armor)
Base Attack/Grapple: +9/+8
Attack: Rapier(+6/+1: 1d6 18-20/x2) assume full combat expertise
Special Attacks: Improved Disarm
Space/reach: 5’/5’
Special qualities:
Spell Use: 3 4th, 4 3rd, 4 2nd, 4 1st, 3 cantrips
Spell list:
4th Level – Dominate Person, Invisibility Greater, Modify Memory, Shout
3rd Level – Crushing Despair, Fear, Geas Lesser, Glibness
2nd Level – Cat’s Grace, Detect Thoughts, Eagle’s Splendor, Shatter
1st Level – Expeditious Retreat, Feather Fall, Grease, Tasha’s Hideous Laughter
Cantrips – Detect Magic, Message, Open/Close, Prestidigitation, Read Magic, Summon Instrument
Bard Special: Inspire Courage +3, Song of Freedom, Inspire Greatness, Suggestion, Inspire Confidence, Countersong, Fascinate, Bardic Music Bardic Knowledge
Leadership: Cohort 12th Level (Katisha), 30 1st level, 3 2nd level, 1 3rd level, 1 4th level
Saves: Fort +4, Ref +12, Will +8
Abilities: STR: 8 (-1) DEX: 14 (+2) CON: 10 (-) INT: 13 (+1) WIS: 12 (+1) CHA: 18 (+4)
Skills: Appraise +17, Bluff +20, Concentration +16, Diplomacy +20, Disguise +20, Gather Information +20, Perform (sing) +20
Feats: Weapon Finesse, Improved Initiative, Combat Expertise, Leadership, Quick Draw, Improved Disarm
Alignment: CE
Items: Wind Fan, Rapier of Wounding +1, Ring Protection +2, Bracers of Armor +1