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Vivamort
29th January 2006, 12:59 AM
Scrubbing Bubbles
Huge Ooze

Hit Dice: 10d10+60/Colony size (115 hp/10: 12)
Initiative: –5

Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 3 (–2 size, –5 Dex), touch 3, flat-footed 3

Base Attack/Grapple: +7/+18
Attack: Slam +8 melee (2d6+4 plus Abrasion 1D4)
Full Attack: Slam +8 melee (2d6+4, Abrasion 1D4)
Space/Reach: 15 ft./10 ft.

Special Attacks: Abrasion, constrict 2d6+4 plus 2d6 acid, improved grab
Special Qualities: Blindsight 60 ft., split, ooze traits

Saves: Fort +9, Ref –2, Will –2

Abilities: Str 17, Dex 1, Con 22, Int —, Wis 1, Cha 1

Skills: Climb +11

Feats: —

Environment: Any

Organization: Colony (1D20 X 1,000)

Challenge Rating: 7

Treasure: None

Alignment: Always neutral

Advancement: 11–15 HD (Huge); 16–30 HD (Gargantuan)

Level Adjustment: —

Scrubbing Bubbles were invented by an Alchemist who wanted to keep his laboratory clean, but was far too lazy to do it. Scrubbing Bubbles are more an annoyance than anything else, but they can be painful. They are only found in closed passageways and rooms, and roam about dungeons cleaning walls, floors, and furniture. Upon encountering a party, Scrubbing Bubbles will seep in though armor and... Clean! The sensation is not unlike being attacked with a thousands of stiff wire brushes, and inflicts Abrasive damage. Scrubbing Bubbles can be dissuaded with large volumes of water, and will avoid fire. Once out of the container, the Scrubbing Bubbles grow to full size as they start cleaning. They can climb any surface, and never sleep.