PDA

View Full Version : Dust of Refuge


Vivamort
28th January 2006, 05:02 PM
Dust of Refuge

This dust conveys total immunity to any physical attacks (including breath weapons) for 10 rounds plus 1d3. Note: purely magical attacks still damage the wearer. The dust is highly poisonous and if breathed in will probably (save to avoid) slay the wearer. To get around this difficulty the wearer must either hold his breath or seek magical means to avoid breathing or the effects of the poison.