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Shadowbranch1
27th January 2006, 11:36 PM
Spell Name: Breakdown

School: Enchantment [Mind affecting]

Level: Sorc/Wiz 7

Components: V, S

Casting Time: 1 action

Range: Short

Target or Effects or Area: One creature

Duration: Instantaneous

Saving Throw: Will (Negates)

Spell Resistance: Yes

When this spell is cast the victim begins to feel the true sense of the futility of their actions in the big picture. They realize the small part that they play in the vast multiverse. They realize that the decisions that they make are not truly based on their desires, but rather on the will of Divine or Infernal powers.

This startling realization serves to cause a mental breakdown within the victim. They will immediately take 1d6+1 permanent ability score damage to their Intelligence, Wisdom, or Charisma. The choice is up to the caster.

This spell will not bring an ability score below 1. If this happens then the victim is considered to be insane. (Insanity as per the spell)

This ability score damage will remain until dispelled by a Greater Restoration, or stronger magic.

Barrok
28th January 2006, 10:47 AM
I would also add into the descriptors (compulsion) [Evil]

Basically as it is a compulsion but I would add the evil one in just as its such a nasty spell to cast on someone.