Tortgurt
20th January 2006, 03:51 AM
Pre-reqs Weapon finesse, improved unarmed attack, flurry of blows, two weapon fighting.
Bab and saves as per monk
1 Improved Two weapon fighting, monk’s training
2 Greater flurry, Flurry accuracy +1
3 Extended flurry of blows
4 1000 blows 1/day
5 Greater two weapon fighting
6 Improved extended flurry of blows.
7 Perfected flurry, Flurry accuracy +2
8 Greater extended flurry.
9 1000 blows 2/day
10 Perfect two weapon fighting.
Improved two weapon fighting – A follower of the path of a thousand fists gains this feat even if they don’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
Monk’s training- The follower of a thousand fists still gains improvements to their ac, and speed as per a monk, as well as allowing them to freely multi class between the two classes.
Greater flurry – as per the monk’s skill
Flurry accuracy - Increases the FOATF chance to hit while flurrying by 1 at level 2 and 2 at level 7
Extended flurry of blows, the FOATF gains an extra attack at every level of their attack while performing a full attack and flurrying.
1000 blows – 1000 blows is an extraordinary ability that relies more on number of attacks over accuracy, the FOATF reduces their ac to 10 for a round and sacrifices their bab, in return they gain a number of attacks equal to the number of points that they lose plus their main attack, off and attack and flurry. He can perform it once a day at level 4 twice a day at level 9
Greater two weapon fighting – Gains even if doesn’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
Improved extended flurry of blows - This allows the FOATF to extend his flurry of blows another level to his third attack at the same modifier
Greater extended flurry – The follower of a thousand fists gains and additional flurry attack at all levels of his attack.
Perfect two weapon fighting- as per the feat, gains even if he doesn’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
While I am prepaired for the coments to about the inital overpowered nature of the classand how easy it is to break it, I feel that the class in itself isnt that overpowered and not everyone is looking to break a class. I will attempt to respond to the best of my ability to any questions that you post about it.
Bab and saves as per monk
1 Improved Two weapon fighting, monk’s training
2 Greater flurry, Flurry accuracy +1
3 Extended flurry of blows
4 1000 blows 1/day
5 Greater two weapon fighting
6 Improved extended flurry of blows.
7 Perfected flurry, Flurry accuracy +2
8 Greater extended flurry.
9 1000 blows 2/day
10 Perfect two weapon fighting.
Improved two weapon fighting – A follower of the path of a thousand fists gains this feat even if they don’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
Monk’s training- The follower of a thousand fists still gains improvements to their ac, and speed as per a monk, as well as allowing them to freely multi class between the two classes.
Greater flurry – as per the monk’s skill
Flurry accuracy - Increases the FOATF chance to hit while flurrying by 1 at level 2 and 2 at level 7
Extended flurry of blows, the FOATF gains an extra attack at every level of their attack while performing a full attack and flurrying.
1000 blows – 1000 blows is an extraordinary ability that relies more on number of attacks over accuracy, the FOATF reduces their ac to 10 for a round and sacrifices their bab, in return they gain a number of attacks equal to the number of points that they lose plus their main attack, off and attack and flurry. He can perform it once a day at level 4 twice a day at level 9
Greater two weapon fighting – Gains even if doesn’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
Improved extended flurry of blows - This allows the FOATF to extend his flurry of blows another level to his third attack at the same modifier
Greater extended flurry – The follower of a thousand fists gains and additional flurry attack at all levels of his attack.
Perfect two weapon fighting- as per the feat, gains even if he doesn’t meet the pre reqs. As long as he is not wearing any armor and only using his fists.
While I am prepaired for the coments to about the inital overpowered nature of the classand how easy it is to break it, I feel that the class in itself isnt that overpowered and not everyone is looking to break a class. I will attempt to respond to the best of my ability to any questions that you post about it.