Shadowbranch1
10th January 2006, 12:46 PM
Spell Name: Elemental Magnetism
Transmutation
Level: Clr 2, Drd 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Target or Effects or Area: 1 creature per 2 caster levels within a 30’ radius
Duration: 1 round per caster level
Saving Throw: Fortitude (Negates)
Spell Resistance: Yes
By means of this spell the caster is able to cause the targets to become more susceptible to a particular type of element. The subjects are allowed a Fortitude save to negate this effect. If the save is made then no results will come from the casting of this spell. If the save is failed however the subject will take more damage from any elemental based spell or effect.
The caster must specify which type of elemental magnetism that he wants to affect the targets with. From that point (Provided the save is failed) the target will take 1.5 times the damage from that particular element during the spell duration. This damage increase applies to both magic and natural elemental sources. Additionally any elemental attack of that type that must be targeted gains a +4 to hit the affected individual.
Transmutation
Level: Clr 2, Drd 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Target or Effects or Area: 1 creature per 2 caster levels within a 30’ radius
Duration: 1 round per caster level
Saving Throw: Fortitude (Negates)
Spell Resistance: Yes
By means of this spell the caster is able to cause the targets to become more susceptible to a particular type of element. The subjects are allowed a Fortitude save to negate this effect. If the save is made then no results will come from the casting of this spell. If the save is failed however the subject will take more damage from any elemental based spell or effect.
The caster must specify which type of elemental magnetism that he wants to affect the targets with. From that point (Provided the save is failed) the target will take 1.5 times the damage from that particular element during the spell duration. This damage increase applies to both magic and natural elemental sources. Additionally any elemental attack of that type that must be targeted gains a +4 to hit the affected individual.