PDA

View Full Version : Santa Claus


LackingHumanity
16th December 2005, 09:15 PM
OOC:
<table class=ooc><tr><td class=ooc style="border: 0px">Anyone who actually Stats santa will get more kudos that they will ever likely get again in their existance[/b]

I take that as a challenge Mousierre, first I'll do a non-evil, non-funny Santa, I'll do the fun one on request.</td></tr></table>




Name: Nicholas
Title: Saint
Nickname: "Santa Claus" "Father Christmas" "Babbo Natale"
Race: Half-Celestial Human
Gender: Male
Alignment: Lawful Good
Classes: Paladin 11 / Sorcerer 9
Character Level: 20
Age: "Why I'm as old as love and Christmas"
Size: Medium
Height: 6' 8"
Weight: 400 lbs

Strength: 16 (+3)
Dexterity: 10 (+0)
Constitution: 20 (+5)
Intelligence: 16 (+3)
Wisdom: 24 (+7)
Charisma: 25 (+7)

Total Hit Points: 198

Armor Class: 19 = 10 + 1 [half-celestial] + 8 [Santa Suit]

Touch AC: 10
Flat-footed: 19
Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +22 = 10 [base] +5 [constitution] +7 [paladin]
Reflex save: +13 = 6 [base] +7 [paladin]
Will save: +25 = 9 [base] +7 [wisdom] +2 [iron will] +7 [paladin]

Attack (handheld): +16/+11/+6 = 15 [base] +3 [strength] -2 [noncombatant]
Attack (unarmed): +16/+11/+6 = 15 [base] +3 [strength] -2 [noncombatant]
Attack (missile): +15/+10/+5 = 15 [base]
Grapple check: +14/+9/+4 = 15 [base] +3 [strength] -4 [noncombatant]

Languages: Celestial, Common, Elven, Gnome

Feats:

Improved Familiar
Alertness
Iron Will
Negotiator
Skill Focus (Craft Gift)
Leadership(135 Elven Workers, 7 2HD Reindeer)
Skill Focus (Sense Motive)
Noncombatant [flaw]
Stealthy
Craft Wondrous Item

Skills:

Climb 8 = +3(Str) +5 (Ranks)
Craft(Toy): 26 = +3(Int) +20(Ranks) +3 [skill focus]
Diplomacy: 11 = +7(Cha) +2 [negotiator] +2 [sense motive]
Disguise: 14.5 = +7(Cha) +7.5(Ranks)
Escape Artist*: 10 = +0(Dex) +10(Ranks)
Gather Information: 17 = +7(Cha) + 10(Ranks)
Handle Animal: 20 = +7(Cha) +13(Ranks)
Hide*: 12 = +10(Dex) +2 [stealthy]
Listen:9 = +7(Wis) +2 [alertness]
Move Silently*: 17 = +0(Dex) +10(Ranks) +2 [stealthy]
Ride: 2 = +0(Dex) +2 [handle animal]
Sense Motive: 32 = +7(Wis) +20(Ranks) +2 [negotiator] +3 [skill focus]
Spot: 9 = +7(Wis) +2 [alertness]



* = check penalty for wearing armor

Craft(Toy) >=5 ranks gives +2 on related appraise checks.
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.


First-level Paladin spells: 3 (1+2) per day

Restoration, Lesser * 2
Protection fro Evil * 1


Second-level Paladin spells: 3 (1+2) per day

Zone of Truth * 3

Third-level Paladin spells: 2 (0+2) per day

Heal Mount * 1
Remove Curse * 2


Zero-level Sorcerer spells: 6 per day

Arcane Mark(Christmas Decoration) * 1
Prestigitation * 1
Mending * 1
Ray of Frost * 3

First-level Sorcerer spells: 8 (6+2) per day

Feather Fall * 1
Reduce Person (how do you think he gets trough the chimney?) * 2
Endure Elements * 1
Charm *2
Hypnotism *1
Chilling Touch *2

Second-level Sorcerer spells: 8 (6+2) per day

Knock * 4 (He doesn't always use the chimney)
Alter Self * 4

Third-level Sorcerer spells: 8 (6+2) per day

Haste * 3
Deep Slumber * 3
Gaseous Form * 2

Fourth-level Sorcerer spells: 5 (4+1) per day

Dimension Door * 3
Wall of Ice * 2

Paladin:
Aura of Good(11)
Detect Evil(As Spell)
Smite Evil (3x/day; add +18 to melee attack roll, +11 to Damage)
Lay on Hands (77 Hp)
Aura of Courage (Immune to fear, allies within 10 feet of her gains a +4 morale bonus on saving throws against fear effects)
Divine Health (Immune to all Disease)
Turn Undead (As an 8th Level Cleric) (10x/day)
Special Mount (Rudolph)
Remove Disease (Twice per week)
Code of Conduct / Association

Sorcerer:

Can summon Rudolph


(((Owww the brain it hurts, I'll finish this later, only have the spells left, plus a few details here and there)))

Barrok
16th December 2005, 09:19 PM
ha ha I can't wait to the finished one

LackingHumanity
16th December 2005, 09:56 PM
There we go =), I might also stat Rudolph (as Santa's mount) in the future.