Shadowbranch1
15th December 2005, 06:20 PM
I always thought humans got the short end of the stick. No ability bonus/penalty...BS! I dont think anyone can tell me that the people of the Siberian Plains are gonna have the same stats physically or mentally as the people of NYC or any other comparison you might want to make.
Below are the races for my Homebrewed world of Lenthion. I am posting them up for anyone to use (Or use as a template for their own).
The Northern Tribes of Glasswall (Loosely based on the Viking culture):
Tribe of the Bear (N/G): This tribe is the most outgoing and friendly of all the Northern tribes. They greatly respect the might of arm versus the working of the mind. They tend to be taller than most with an average height of 6’-6” and an average weight of 220lbs. The females of the tribe are smaller than the males, but nearly on par with the males of most other human races. The females in this tribe are treated with respect, but are not expected or encouraged to do anything other than traditional “Female” work. The bonuses for this tribe are as follows… +1 to Str and Con, -2 to Int
Tribe of the Wolf (N/E): This tribe is the antithesis to the tribe of the Bear. They rely on stealth and trickery rather than strength of arm. They tend to be very wary of outsiders and will not hesitate to attack on sight (Preferably from ambush). They tend to be a little bit smaller than average usually about 5’-8” and around 170lbs. This does not adversely affect their fighting abilities however as they are very wily combatants. Women of this tribe are a little smaller than the men, but are robust in their own rights. They are expected to pull their own weight in the community. The bonuses for this tribe are as follows… +1 to Dex and Con, -2 to Chr
Tribe of the Elk (C/G): This tribe tends to be wary of outsiders, but not to the point of hostility. They tend to be a rather independent tribe and are mostly foragers, keeping no permanent villages or encampments. They tend to be of average height, about 6’ and roughly 180lbs. They are fierce foes when provoked to anger, but tend to try and keep to themselves. Women of this tribe are respected and revered. They hold as much sway as the men of the tribe. The bonuses for this tribe are as follows… +2 Con, -1 Int, and Wis
Tribe of the Owl (L/G): This tribe tends to be the arbitrator for the other tribes. They are not overly wary of outsiders provided the outsiders respect the tribe’s customs and ways. The men of this tribe are a little lager than average 6’-3” and about 200lbs. The women are remarkably smaller averaging 5’-6” and 140lbs. They are not a warlike tribe depending rather on careful planning and utilization of resources rather than brute force. The women of the tribe hold a special position as they are usually the leaders rather than the lackeys. The bonuses for this tribe are as follows… +1 Con, and Wis, -1 Str, and Dex
Tribe of the Wolverine (L/E): This tribe is the most warlike of all the tribes. They tend to be openly hostile against all outsiders. Their small numbers are the only thing that keeps this tribe in check. They are of average height and weight 6’ and 180lbs. They are cunning and versatile fighters. They are a wandering tribe much like the Elk, but with a much more military outlook on life. The women of this tribe are treated as second class citizens, or worse. They are viewed more as property than as people. The bonuses for this tribe are as follows… +1 Str, Int, Con -1 Dex and -2 Wis
The Southern Clans of Behrolias(Loosely based on the Native American culture):
Clan of the Horse (N/G): This clan is the most sociable of the southern clans. They tend to openly trade and associate with outsiders. They are known for their affinity with horses and are counted by most as the greatest riders in the realm. They tend to be of average height 6’, but rather lanky 160lbs. The women of the clan are slightly smaller averaging 5’-8” and 150lbs. They are the undisputed masters of mounted combat, but not an overly warlike people. The women are treated with respect and allowed to pursue their own wishes. The bonuses for this tribe are as follows…
+2 to Dex, -1 to Str and Con
Clan of the Hawk (L/N): This clan tends to be reclusive from outsiders, but sociable with the other clans. They are known for their wisdom and connection with the land. Their priests are mostly druids and they are the ones who advise the leader of the clan. They are not as large as most averaging 5’-10” and about 175lbs. The women of the clan are much smaller averaging 5’-5” and 110lbs. They are a rather slow acting clan and are not known for their prowess in battle. The women of the clan are usually reserved for menial tasks. The bonuses for this clan are as follows…
+1 Wis, -1 Str
Clan of the Jaguar (C/G): This is the most warlike of the southern clans. They are not openly hostile against outsiders, but are very wary. They tend to think with their muscles rather than with their brains. They are the most notable fighters among the southern clans as any one of their warriors is the equal of two normal warriors. The average height of the males is 6’-4” and 240lbs, and 5’-10” 160lbs for the females. Their low numbers are what keep them in check. The women of this clan are considered the equals of the men. The bonuses for this clan are as follows… +1 Str, Dex, and Con, and -2 to Int,-1 to Wis
Clan of the Serpent (C/E): This clan is the most reviled clan in the south. They are a foul people of even fouler temperament. They are avid sorcerers and worshipers of an evil snake god. They attack outsiders on sight and are known cannibals. They adorn themselves as serpents with various tattoos and even go so far as to file their teeth to sharp points. They are of much smaller build than normal averaging 5’-6” and 140lbs. The women are the same size as the men. They are the most numerous of the southern clans are kept in check only by the Jaguar clan which they despise. The men tend to be the sorcerers and warriors of the clan while the women are in the leadership roles as priests of their foul snake god. The bonuses for this clan are as follows…
+1 Int and Wis, +1 Dex -3 Chr, -1 Str
Other Human Races:
Mercondians: This race is from the nation of Behrolias. They are a large race of people with the smallest adult male at about 6’ and 175lbs. They are the most common race of people in Behrolias and are natural warriors. They have an olive complexion and usually a variety of hair colors from light brown to jet black. Their eye colors vary, with brown being predominant. They tend to be of mercenary stock, but can assume any career of their choosing. Their stats are adjusted as follows…+1 Str, -1 Dex
Salvarians: This race is from the republic of Cavalcante. They are not a very large people with the average height being 5’-8” and 155lbs. They are the least common race of humans on the continent. They tend to live lavish lifestyles (some say by ill reputed means). They are a naturally cunning and crafty race and make perfect merchants (among other things). Their hair color runs the gamut with lighter colors being more common. Their eyes can be of any color with hazel being predominant. They tend to live a roguish lifestyle, but they can pursue any career. Their stats are adjusted as follows…
+1 Dex, -1 Chr
Grinzols: This race is also from the republic of Cavalcante. They are however quite a bit larger than the Salvarians. The average height is about 6’ and 180lbs. They are the most common race of humans in Cavalcante. They are known for their fierce independence and their hard work ethics. They are almost the polar opposites of the Salvarians, but do not harbor any resentment towards them. They have almost any color hair with the darker being the most common. Their eyes can be any color with brown being predominant. They tend to live a simple life with simple pleasures. They can pursue any career with ease, but tend to make good priests. Their stats are adjusted as follows…
+1 Wis, -1 Dex
Ventroniaks: This race is from the kingdom of Falx. They are a tall people, but tend to be very slim. The average height is 6’-2” and 165lbs. They are known for their ingenuity and intelligence. They are naturally drawn to learning as a moth to a flame. They tend to live pampered lifestyles. Their hair color ranges with very light colors being most common. Their eyes vary with blue being predominant. They are natural scholars and tend to pursue that path even though there are no restrictions from them choosing another career. Their stats are adjusted as follows… +1 Int, -1 Str
Alvarials: These people also hail from the Kingdom of Falx. They are not as tall as the Ventroniaks, but are a little below average. They tend to be 5’-8” and 160lbs on average. They are known for their superior leadership and beauty. The royal family is of this lineage. They can have any color hair or eyes, but the descendants of the royal family almost all have red hair and green eyes. People exhibiting these traits are widely revered. They are naturally blessed with great beauty and tend to take careers that exhibit the same qualities, such as artists or performers. Their stats are adjusted as follows… +1 Chr, -1 Con
All human races speak their own language. The tribes of the north speak a dialect called “Northspeak”. The clans to the south speak “Southspeak”. There is a common trade language known by most, but is not usually used for conversing.
Below are the races for my Homebrewed world of Lenthion. I am posting them up for anyone to use (Or use as a template for their own).
The Northern Tribes of Glasswall (Loosely based on the Viking culture):
Tribe of the Bear (N/G): This tribe is the most outgoing and friendly of all the Northern tribes. They greatly respect the might of arm versus the working of the mind. They tend to be taller than most with an average height of 6’-6” and an average weight of 220lbs. The females of the tribe are smaller than the males, but nearly on par with the males of most other human races. The females in this tribe are treated with respect, but are not expected or encouraged to do anything other than traditional “Female” work. The bonuses for this tribe are as follows… +1 to Str and Con, -2 to Int
Tribe of the Wolf (N/E): This tribe is the antithesis to the tribe of the Bear. They rely on stealth and trickery rather than strength of arm. They tend to be very wary of outsiders and will not hesitate to attack on sight (Preferably from ambush). They tend to be a little bit smaller than average usually about 5’-8” and around 170lbs. This does not adversely affect their fighting abilities however as they are very wily combatants. Women of this tribe are a little smaller than the men, but are robust in their own rights. They are expected to pull their own weight in the community. The bonuses for this tribe are as follows… +1 to Dex and Con, -2 to Chr
Tribe of the Elk (C/G): This tribe tends to be wary of outsiders, but not to the point of hostility. They tend to be a rather independent tribe and are mostly foragers, keeping no permanent villages or encampments. They tend to be of average height, about 6’ and roughly 180lbs. They are fierce foes when provoked to anger, but tend to try and keep to themselves. Women of this tribe are respected and revered. They hold as much sway as the men of the tribe. The bonuses for this tribe are as follows… +2 Con, -1 Int, and Wis
Tribe of the Owl (L/G): This tribe tends to be the arbitrator for the other tribes. They are not overly wary of outsiders provided the outsiders respect the tribe’s customs and ways. The men of this tribe are a little lager than average 6’-3” and about 200lbs. The women are remarkably smaller averaging 5’-6” and 140lbs. They are not a warlike tribe depending rather on careful planning and utilization of resources rather than brute force. The women of the tribe hold a special position as they are usually the leaders rather than the lackeys. The bonuses for this tribe are as follows… +1 Con, and Wis, -1 Str, and Dex
Tribe of the Wolverine (L/E): This tribe is the most warlike of all the tribes. They tend to be openly hostile against all outsiders. Their small numbers are the only thing that keeps this tribe in check. They are of average height and weight 6’ and 180lbs. They are cunning and versatile fighters. They are a wandering tribe much like the Elk, but with a much more military outlook on life. The women of this tribe are treated as second class citizens, or worse. They are viewed more as property than as people. The bonuses for this tribe are as follows… +1 Str, Int, Con -1 Dex and -2 Wis
The Southern Clans of Behrolias(Loosely based on the Native American culture):
Clan of the Horse (N/G): This clan is the most sociable of the southern clans. They tend to openly trade and associate with outsiders. They are known for their affinity with horses and are counted by most as the greatest riders in the realm. They tend to be of average height 6’, but rather lanky 160lbs. The women of the clan are slightly smaller averaging 5’-8” and 150lbs. They are the undisputed masters of mounted combat, but not an overly warlike people. The women are treated with respect and allowed to pursue their own wishes. The bonuses for this tribe are as follows…
+2 to Dex, -1 to Str and Con
Clan of the Hawk (L/N): This clan tends to be reclusive from outsiders, but sociable with the other clans. They are known for their wisdom and connection with the land. Their priests are mostly druids and they are the ones who advise the leader of the clan. They are not as large as most averaging 5’-10” and about 175lbs. The women of the clan are much smaller averaging 5’-5” and 110lbs. They are a rather slow acting clan and are not known for their prowess in battle. The women of the clan are usually reserved for menial tasks. The bonuses for this clan are as follows…
+1 Wis, -1 Str
Clan of the Jaguar (C/G): This is the most warlike of the southern clans. They are not openly hostile against outsiders, but are very wary. They tend to think with their muscles rather than with their brains. They are the most notable fighters among the southern clans as any one of their warriors is the equal of two normal warriors. The average height of the males is 6’-4” and 240lbs, and 5’-10” 160lbs for the females. Their low numbers are what keep them in check. The women of this clan are considered the equals of the men. The bonuses for this clan are as follows… +1 Str, Dex, and Con, and -2 to Int,-1 to Wis
Clan of the Serpent (C/E): This clan is the most reviled clan in the south. They are a foul people of even fouler temperament. They are avid sorcerers and worshipers of an evil snake god. They attack outsiders on sight and are known cannibals. They adorn themselves as serpents with various tattoos and even go so far as to file their teeth to sharp points. They are of much smaller build than normal averaging 5’-6” and 140lbs. The women are the same size as the men. They are the most numerous of the southern clans are kept in check only by the Jaguar clan which they despise. The men tend to be the sorcerers and warriors of the clan while the women are in the leadership roles as priests of their foul snake god. The bonuses for this clan are as follows…
+1 Int and Wis, +1 Dex -3 Chr, -1 Str
Other Human Races:
Mercondians: This race is from the nation of Behrolias. They are a large race of people with the smallest adult male at about 6’ and 175lbs. They are the most common race of people in Behrolias and are natural warriors. They have an olive complexion and usually a variety of hair colors from light brown to jet black. Their eye colors vary, with brown being predominant. They tend to be of mercenary stock, but can assume any career of their choosing. Their stats are adjusted as follows…+1 Str, -1 Dex
Salvarians: This race is from the republic of Cavalcante. They are not a very large people with the average height being 5’-8” and 155lbs. They are the least common race of humans on the continent. They tend to live lavish lifestyles (some say by ill reputed means). They are a naturally cunning and crafty race and make perfect merchants (among other things). Their hair color runs the gamut with lighter colors being more common. Their eyes can be of any color with hazel being predominant. They tend to live a roguish lifestyle, but they can pursue any career. Their stats are adjusted as follows…
+1 Dex, -1 Chr
Grinzols: This race is also from the republic of Cavalcante. They are however quite a bit larger than the Salvarians. The average height is about 6’ and 180lbs. They are the most common race of humans in Cavalcante. They are known for their fierce independence and their hard work ethics. They are almost the polar opposites of the Salvarians, but do not harbor any resentment towards them. They have almost any color hair with the darker being the most common. Their eyes can be any color with brown being predominant. They tend to live a simple life with simple pleasures. They can pursue any career with ease, but tend to make good priests. Their stats are adjusted as follows…
+1 Wis, -1 Dex
Ventroniaks: This race is from the kingdom of Falx. They are a tall people, but tend to be very slim. The average height is 6’-2” and 165lbs. They are known for their ingenuity and intelligence. They are naturally drawn to learning as a moth to a flame. They tend to live pampered lifestyles. Their hair color ranges with very light colors being most common. Their eyes vary with blue being predominant. They are natural scholars and tend to pursue that path even though there are no restrictions from them choosing another career. Their stats are adjusted as follows… +1 Int, -1 Str
Alvarials: These people also hail from the Kingdom of Falx. They are not as tall as the Ventroniaks, but are a little below average. They tend to be 5’-8” and 160lbs on average. They are known for their superior leadership and beauty. The royal family is of this lineage. They can have any color hair or eyes, but the descendants of the royal family almost all have red hair and green eyes. People exhibiting these traits are widely revered. They are naturally blessed with great beauty and tend to take careers that exhibit the same qualities, such as artists or performers. Their stats are adjusted as follows… +1 Chr, -1 Con
All human races speak their own language. The tribes of the north speak a dialect called “Northspeak”. The clans to the south speak “Southspeak”. There is a common trade language known by most, but is not usually used for conversing.