LackingHumanity
14th December 2005, 10:51 PM
((Remember the prisoner?))
Huge Ooze
Hit Dice: 8d10 + 60 (hp 100)
Initiative: -2
Ac: 6
Attacks: None
Special Attacks: -grins- Crush
Special Abilities: Increase Size, Snow Stealth
Speed: 10 feet(sloping up) 20 feet (level ground) 60 feet(sloping down)
Saving Throws: Fort:+7 Ref:+0 Will:-1
Abilities: Str: 28 Dex: 6 Con: 20 Int: - Wis: 3 Cha: 6
Skills: none
Feats: none
Alignment: Always neutral
Immunities: Oozes are immune to mind-affecting effects, poison, sleep, paralysis, stunning, gaze attacks, visual effects, illusions, and other attack forms that rely on sight. Oozes are not subject to critical hits, flanking, or the effects of massive damage.
Blindsight (Ex): Oozes have blindsight with a range of 60 feet.
Crush:
Upon touching an object the Snow ball deals an amount of damage according to it's speed (2d6 if 20, 4d6 if 60) which can be avoided with a succesful reflex save (Dc 16), those who fail must also make a reflex check (DC 20) or get trapped in the snowballs orifice and receive 2 points cold damage per round. Anyone trapped in the snowball can make another reflex check (this time Dc 18) every round after the first to free themselves.
Regain Size:
If the snowball spends 2 consecutive rounds rolling down a sloping floor covered with snow, it regains 1D10 hit points.
Snow Stealth:
While in the snow, the snow ball is treated as if it has a Move Silently skill bonus equal to +10, even while rolling down a sloping floor.
Huge Ooze
Hit Dice: 8d10 + 60 (hp 100)
Initiative: -2
Ac: 6
Attacks: None
Special Attacks: -grins- Crush
Special Abilities: Increase Size, Snow Stealth
Speed: 10 feet(sloping up) 20 feet (level ground) 60 feet(sloping down)
Saving Throws: Fort:+7 Ref:+0 Will:-1
Abilities: Str: 28 Dex: 6 Con: 20 Int: - Wis: 3 Cha: 6
Skills: none
Feats: none
Alignment: Always neutral
Immunities: Oozes are immune to mind-affecting effects, poison, sleep, paralysis, stunning, gaze attacks, visual effects, illusions, and other attack forms that rely on sight. Oozes are not subject to critical hits, flanking, or the effects of massive damage.
Blindsight (Ex): Oozes have blindsight with a range of 60 feet.
Crush:
Upon touching an object the Snow ball deals an amount of damage according to it's speed (2d6 if 20, 4d6 if 60) which can be avoided with a succesful reflex save (Dc 16), those who fail must also make a reflex check (DC 20) or get trapped in the snowballs orifice and receive 2 points cold damage per round. Anyone trapped in the snowball can make another reflex check (this time Dc 18) every round after the first to free themselves.
Regain Size:
If the snowball spends 2 consecutive rounds rolling down a sloping floor covered with snow, it regains 1D10 hit points.
Snow Stealth:
While in the snow, the snow ball is treated as if it has a Move Silently skill bonus equal to +10, even while rolling down a sloping floor.