LackingHumanity
13th December 2005, 05:04 PM
Medium Magical Beast
Hit Dice: 4D10 + 20 (40 hp)
Initiative: +2 (From Dex)
Armor Class: 14 (+2 Dex, +2 Natural) Touch: 12 Flatfooted:12
Base Attack/Grapple: +4/+8, +10 (with Antlers)
Main Attack: Claw +8/1d4+4
Full attack:2 Claw +8/1d4+4,2 Claw +6/1d4+4, 1 Bite +8/1d6+4, 1 Bite +6/1d6+4
Reach: 5 feet
Special Attacks: Antler Grapple, Antler Hurl
Special Qualities: Scent, Keen Sight
Saves: Fort:+9 Ref:+6 Will:+3
Abilities: Str: 18, Dex: 14, Con: 21, Int: 2, Wis: 14, Cha 10
Skills: Spot: 6 Listen: 5
Feats: Multi Attack, Track
Environment: Cold forests
Organization: Solitary, Herd(3-10)
CR: 4
Advancement: 5-6(medium) 7-10(Large "Bull Reinbear")
Antler Grapple:
The Reinbear can grapple using its antlers without inviting an attack of opporunity, if it succeeds it locks its victim in its giant mess of horns, it can keep one creature of it's size category (one medium) in it's antlers, or two creatures of a smaller one (two small, four tiny, eight diminutive ecc), anyone trapped in the antlers suffers 1d4 damage per round and must succeed at a reflex check (DC 18) to escape.
Antler Hurl:
The Reinbear can hurl all the creatures trapped in it's antlers, to do this, it must succeed at a strength check vs 15 + the highest size modifier of the creatures in it's antlers. It can't choose to just throw one creature at a time, it's all or none. If the check succeeds all the creatures are freed from the antlers and thrown 8 - (size modifier) * 5 feet and each receive 1d6 damage once they hit the ground, provided they don't fall more then ten feet (see falling down damage).
Hit Dice: 4D10 + 20 (40 hp)
Initiative: +2 (From Dex)
Armor Class: 14 (+2 Dex, +2 Natural) Touch: 12 Flatfooted:12
Base Attack/Grapple: +4/+8, +10 (with Antlers)
Main Attack: Claw +8/1d4+4
Full attack:2 Claw +8/1d4+4,2 Claw +6/1d4+4, 1 Bite +8/1d6+4, 1 Bite +6/1d6+4
Reach: 5 feet
Special Attacks: Antler Grapple, Antler Hurl
Special Qualities: Scent, Keen Sight
Saves: Fort:+9 Ref:+6 Will:+3
Abilities: Str: 18, Dex: 14, Con: 21, Int: 2, Wis: 14, Cha 10
Skills: Spot: 6 Listen: 5
Feats: Multi Attack, Track
Environment: Cold forests
Organization: Solitary, Herd(3-10)
CR: 4
Advancement: 5-6(medium) 7-10(Large "Bull Reinbear")
Antler Grapple:
The Reinbear can grapple using its antlers without inviting an attack of opporunity, if it succeeds it locks its victim in its giant mess of horns, it can keep one creature of it's size category (one medium) in it's antlers, or two creatures of a smaller one (two small, four tiny, eight diminutive ecc), anyone trapped in the antlers suffers 1d4 damage per round and must succeed at a reflex check (DC 18) to escape.
Antler Hurl:
The Reinbear can hurl all the creatures trapped in it's antlers, to do this, it must succeed at a strength check vs 15 + the highest size modifier of the creatures in it's antlers. It can't choose to just throw one creature at a time, it's all or none. If the check succeeds all the creatures are freed from the antlers and thrown 8 - (size modifier) * 5 feet and each receive 1d6 damage once they hit the ground, provided they don't fall more then ten feet (see falling down damage).