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Shadowbranch1
9th December 2005, 06:45 PM
Winters Ravenous Pack

Summoning

Level: Drd 3, Rgr 3 Sor/Wiz 3

Components: V, S, M

Casting Time: 1 round

Range: Close (25 ft. + 5 ft./2 levels)

Target or Effects or Area: One creature per 3 levels

Duration: 1 hour per 2 caster levels

Saving Throw: None

Spell Resistance: No

This spell calls the spirits of wolves to the caster. The wolves’ take a physical form made from the snow and ice in the area. They are completely loyal to the caster and will only take commands from him. He has an empathic link with the creatures. They can understand his mental commands, and may communicate up to the same distance as the range of the spell.

The wolves may be used to guard, pull or attack. The creatures are exactly the same as normal wolves in statistics, with a few exceptions: They take double damage from heat or fire based attacks, they may be turned as undead, and finally they do an additional 1 point of cold damage per caster level (To a maximum of +10) when they do attack.

Material Component: A bit of hair, and a chip of none from a winter wolf.

Skurvy
11th December 2005, 09:19 PM
I would definately allow Rangers to cast this spell as a Level 3 spell, the results are somewhat akin to Summon Nature's Ally III in that you will be getting 3-4 creatures on a power scale midway between normal wolves and a dire wolf.

Skurvy

Shadowbranch1
11th December 2005, 09:30 PM
Have added rangers in to the mix.

Thanks for the help. :)